Portals in Godot
My Master's thesis project - seamless portal implementation in Godot.

Creating visually interesting puzzles is also a breeze! This cube shows different inside, depending on which face you are looking at!

Here is a showcase of the portals in somewhat game-like environment, not just a barebones demo level. The house is looking very small from the outside, but inside hides a much larger space!
Yet another showcase - I recreated the famous Many Paths To Nowhere puzzle from Antichamber. The game was a major inspiration for this entire project, so kudos to them! The entire showcase demo is open source and available here!
